The objective of this game is like that of another fighting game in the genre. You take a handful of fighters with different fighting styles, and pit them against each other to see who is the best. You play the game by selecting one of the twelve fighters in the game, and you just go at it. Beating the tar out of each other until a champion has been crowned. Whats so special about SFII Turbo though? The answer to that can be found in the game's description on the back of box,
"They're back and they're badder than ever! Faster, stronger and with all new moves, twelve of the greatest fighters from across the globe are ready to do battle! Choose your champion and get ready for the big brawl as they try to earn the right to battle M. Bison for the title. And just when you think you've mastered it all, crank it up a notch and go TURBO!"
That is the game itself gave you the option to increase that speed of the game play to"turbo", adding a new level of difficulty to even the most skilled players. Personally though, I am not a big fan of this game. Now, a lot of people argue that the Street fighter series is the best out of all and that its a game of real skill. But really, where is the fun in it?
So the game takes "skill", but what do you count as skill (aka who can mash the most buttons the fastest to get random combos). Watching the "pros" play this game, "skill" looks like who can crouch the most and get those cheep shots in. This game, to me, is just not any fun.
Watching this video from Street Fighter II Turbo HD Remix Tournament Part 6, (fighting starts at 3:40) the guy wins the first time by slide crouch kicking the whole time! how is that skill? Thats like just uppercutting the whole time in Mortal Kombat II! At least in MKII you get the little funny guy yelling "Toasty" when you use a cheap move. Also, in MKII the gore and overly unnecessary finishing moves make the game more fun to play.
In all, I didn't find anything really special or overly exciting about this game. Big deal you can speed up the game play. It may have made a major impact during the 16-bit era, but know (even then) I don't/wouldn't find this game very fun to play.
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